![]() When RegionTraverser finds a small region, put it to the front of the queue instead of the back.Wall smoothing work amount 9000 -> 6500.Fill in some text_todo for new body parts.Wanderer joins letter text specifically notes that you can’t question the pawn.Food poisoning chance is now affected by difficulty.Start with flak vest, flak pants, plasteel helmet.Made StatPart_Difficulty more sensible (though it's not actually used anywhere :/).Precious lump more likely to form with uranium, less likely with jade.Uranium is no longer a small-volume ingredient.Adjust smokeleaf joint graphics for size.Multi-stackcount graphics for stone blocks.Added new multicount graphics for steel.Won't be visible in-game until we fix bug that causes drawSize to do nothing on apparel items. Unified table style so all tables fit the cell more precisely.Removed some text that doesn't pluralize well.Fix: Blueprint graphics for wall/sandbags/door don't match the edge detect shader properly (missing inner solid transparent field).It is merely presended as a useful resource. The veracity of this changelog is not guaranteed, and items on the list may have been added and subsequently removed or changed between 1.0 unstable and 1.0 release. However reddit user schnightmare compiled a list of changes from Tynan's posts on the official Ludeon forums. No changelog was provided with the release of 1.0.0. Time to celebrate over here! Thanks again everyone. The only significant new feature is a new food restriction system that allows you to determine what your colonists and prisoners are allowed to eat. I’m recommending modders don’t update in-place to prevent the above problem, but can’t guarantee everyone will get the message.ġ.0 is mostly the same as Beta 19, with a lot of bugfixes. Paste them all in C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods In Steam Library, right-click on RimWorld, select Properties, go to the Betas tab and select the “beta19” beta.Ĭopy all the files in C:\Program Files (x86)\Steam\steamapps\workshop\content\294100 If you’re playing a modded game, you should follow these two steps now: Version 1.0 will be compatible with un-modded savegames from Beta 19 and Beta 18. If you’re playing an unmodded game, just keep playing. Some logistical details (I also mentioned last time): Thank you to everyone! I have many people to be grateful to (many of whom I mentioned in the last update). ![]() No discussing pirated versions of the game.It’s finally here! I just hit the button to release RimWorld 1.0. If you post a screenshot, please point out what you want people to look at in the image or explain in the comments. RimWorld Relevance/Meme
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